The Greater Toronto Chess League (GTCL) team competition between clubs within the GTCL consists of two championship tournaments: League (regular chess) and Cup (rapid chess). These rules are for the League championship.
Teams
- A person can be associated with at most one (1) team (as player or Team Captain).
- Each team should have a minimum of four (4) team players
- May have any number of additional players as substitutes.
- Players may be a member of at most one team.
- Players must be members of the same chess club.
- Players must be members of the CFC for the duration of the tournament.
- Each chess club may have more than one team (but cannot share players or captains).
- Each team must designate one of its players as the Team Captain.
- Team Captains are responsible for assembling players for each match.
- Team Captains are responsible for reporting game results to the tournament coordinators.
- Team Captains are on the Appeal Committee (see below).
- Team Captains may delegate his/her responsibilities to another team player for a match if he/she cannot attend.
- Each Team Captain must provide the team roster to the tournament coordinators.
- The roster is an ordered list of team players.
- The roster determines which player plays on which board in a match.
- The roster should order players as follows:
- According to the CFC rating list available on chess.ca on Dec 31.
- Ideally, the order should be highest rated to lowest rated to unrated.
- The order may be rearranged as long as no player comes after another player that is rated more than 200 points lower.
- Unrated players may be inserted in any order.
- The tournament coordinator may disallow any re-ordering if he/she believes it is being done to gain an unfair advantage.
- The roster must be provided as soon as possible but changes (add, remove, re-order) will be accepted up to 24 hours before the start of round 1.
- If a roster is not provided, the tournament coordinators will set a roster based on CFC rating and names (alphabetically).
- The roster may not be changed after 24 hours before the start of round 1
- The roster should remain fixed throughout the tournament.
- Only under very exceptional circumstances will changes be accepted by the tournament coordinator at his/her sole discretion.
Registration
- By December 31, 2022, at 11:59 pm ET, all teams must pre-register.
- Registration website: (click REGISTER)
- A maximum of 20 teams may pre-register for the tournament.
- Teams should pre-register early to reserve one of the 20 places.
- Teams should provide their initial roster (ordered list of names).
- By January 9th, 2023, at 7:00 pm (24 hours before Round 1):
- All changes to rosters (add, remove, reorder players) must be received by the tournament coordinator via email at hhchess@utoronto.ca
Matches & Games
- This is a CFC-rated single round-robin tournament of team matches.
- Team pairings for all rounds will be announced before the first round.
- Only the team pairings, not the players, will be announced.
- Chess sets and clocks will be provided.
- Each match consists of four (4) games on four (4) boards.
- Team Captains must assign players to boards no later than 5 minutes before the start of each match (7:05 pm). Doors to the tournament hall open at 6:00 pm.
- If an assigned player does not appear, the game is forfeited. Teams need to be disciplined enough to handle their no-shows by 7:05 pm.
- Players are assigned to boards in the order of their team’s roster.
- A team member who appears after another team member on the roster cannot play on a board before that other team member. Teams must ensure the correct assignment of players to boards (arbiter can award forfeits or reasonable penalties).
- If fewer than four players are available, the first boards must be assigned players and the latter boards left empty (and forfeited). If both teams leave a board empty, both teams will forfeit (score zero).
- Team Captains (or delegates) are responsible for recording which player plays on which board. This is important for correctly rating the games.
- May be reported on the forms provided at the match.
- Otherwise, it must be emailed to hhchess@utoronto.ca.
- Team Captains (or delegates) are responsible for reporting the results of each game to the tournament coordinator(s).
- May be reported on the forms provided at the match.
- Otherwise, it must be emailed to hhchess@utoronto.ca
- Team Captains must assign players to boards no later than 5 minutes before the start of each match (7:05 pm). Doors to the tournament hall open at 6:00 pm.
- Each game:
- Is played according to the rules of CFC.
- Is played at a time control of game in 90 minutes + 30 seconds per move with chess notation required for every move.
- The pairings assign a colour to each team. Team players will play that colour on boards 1 and 3 and the opposite colour on boards 2 and 4.
- The game is forfeited after 60 minutes or 8:10 pm. This extra time is allowed for Toronto’s unpredictable rush hour traffic. Both forfeit if both do not appear.
- Scoring:
- Each game is awarded one game point for a win, ½ game point for a draw, and zero game points for a loss or forfeit.
- The winner of a match is the team with the most game points.
- Each match is awarded 2 match points for a win, 1 match point for a tie, and zero match points for a loss.
- Cheating: All participants must act in ways to prevent the possibility of cheating and, equally important, the suspicion of cheating.
- Cheating is VERY serious and will be handled as such.
- Electronic devices (phones, tablets, computers, etc):
- It is highly recommended that you do NOT bring your electronic devices into the playing venue. Leave them in your car or at home.
- If you do bring an electronic device into the playing venue, turn the power off. Your game will be forfeited if your phone rings near ANY chessboard.
- If you must use your electronic device for an unavoidable non-chess purpose, notify the arbiter. The arbiter must be present at any time the electronic device is powered on and/or away from the game table (especially outside the playing, hallways, washrooms, etc.).
- If the arbiter is not available, find another impartial witness.
Tournament Tiebreaks
- During the Qualification Stage (applied in the following order, eliminating as you go):
- Team with the most match points.
- Team with the most game points in all matches.
- Team with the most match points with all other tied teams.
- Team with the most game points with all other tied teams.
- Team with the most game points on boards 1, 2, and 3 with all other tied teams.
- Team with the most game points on boards 1 and 2 with all other tied teams.
- Team with the most game points on board 1 with all other tied teams.
- Highest rated team. If still tied (extremely unlikely), flip a coin.
- For the Finals Stage (applied in the following order, eliminating as you go):
- Team with the most match points.
- Team with the most game points in all matches.
- Team with the most match points with all other tied teams.
- Team with the most game points with all other tied teams.
- Team with the higher place in qualification stage.
- Team with the most match points in qualification stage.
- Team with the most game points in qualification stage.
- Highest rated team.
- The trophy is awarded to one team, the winner, after tiebreaks (if necessary).
Appeals Committee
- The Appeals Committee will consist of all the Team Captains.
- For each appeal, any Team Captain(s) who have a direct interest in the outcome of the appeal will be excluded from voting.
- The committee will be responsible for decisions on appeals to the arbiter’s decisions, complaints, exceptions to posted rules, and any other appropriate rulings.
- For any tied votes, the arbiter will cast the deciding vote.